Who Runs the Zoo?

Who runs the zoo?

A 3D, third-person multiplayer game. Monkeys try to escape. Keepers try to keep them in. A round timer decides who wins.

How a round works

Short rounds, clear goals, and a ticking clock.

  1. Join a gameFriends host their own zoo and invite players. Everyone is split into monkeys and keepers.
  2. The timer startsMonkeys begin in the enclosure. Keepers start out on the zoo paths, with visitors wandering all around.
  3. Do your tasks, make your moveBoth sides have mini games to earn coins. Monkeys look for a way out. Keepers watch the fences.
  4. Win and get paidIf a monkey escapes, monkeys win. If time runs out first, keepers win. Winners earn the most coins.

Two sides, two sets of tasks

Everyone has something to do every round, so nobody just waits.

Keepers

  • Clean up litter around the zoo
  • Take tickets at the booth
  • Catch loose monkeys and arrest them
  • Return them to the enclosure

Monkeys

  • Play with toys in the enclosure
  • Fling mischief at wandering visitors
  • Jump the fence and run for the exit
  • Avoid getting caught outside

Random visitors walk around every zoo, so there is always a crowd to dodge, distract, or hide behind.

Earn coins, unlock animals

Win rounds and finish tasks to earn coins. Keepers spend them on skins and accessories. Monkeys spend them on new animals, each with its own strengths.

Planned monkey roster. Traits will change while we test.
AnimalStrengthTrade-off
CapuchinBalanced starterNothing special yet
ChimpRuns fastStandard jump
OrangutanSwings and jumps farSlower on the ground
GorillaBig and toughSlowest runner

More animals and more zoos are planned after launch.

Built to be safe from day one

Players host their own games, so we are designing the network to protect them.

No public IP addresses
Games are planned to connect through Steam’s relay network, so players do not see each other’s home addresses.
Encrypted connections
Game traffic is planned to travel encrypted between players.
Coins stay safe
Hosts will not control your wallet. Rewards will be checked outside the host’s computer so nobody can print their own money.
Fair play
The host referees movement, catches, and tasks, and we harden each build against tampering.

Where we are

Now

Playable browser prototype to test the feel of rounds, tasks, and chases.

Then

Steam page, closed testing with friends, and the first full zoo.

Later

More zoos, more animals, more skins.

Made by a dad and his son

We are building Who Runs the Zoo? together, one weekend at a time. We plan to share what we learn as we go.

Steam wishlist coming soon
Screenshots and trailer coming soon.